The Sphere, Las Vegas

Technologyanalysis

Face time: how the art world is preparing to work with the Apple Vision Pro

The mixed reality headset offers astonishing visual quality. But, as it goes on sale at $3,500 a go, how will it enhance curators' dreams of giving global access to high-fidelity experiences of gallery and museum shows?

Tipping point: how new immersive institutions are changing the art world

Digital art venues are a global phenomenon, attracting massive audiences with radical new forms of immersive experiences. Are they a threat or an opportunity for traditional galleries and museums?

Going big: digital artists who show on a grand scale at immersive institutions

The rise of huge immersive venues, with giant, wraparound programmable LED screens, has provided a new canvas, and potential new audience, for digital artists. We look at four of the main players, from widely varied backgrounds

One of the biggest venues in the world for video art—Las Vegas’s Sphere delivers virtual reality (without the headset)

U2’s video programme melds contemporary art, animation and special effects into pure 'spectacle'

AI to Z: an art and tech alphabet for 2023

Our guide to a fast-moving year in artificial intelligence, blockchain contracts, stadium-scale video, NFTs and social media

Elvis returns to Las Vegas in Marco Brambilla’s new video for the Sphere, created with AI

The King reclaims his throne in an immersive video that will play during U2’s concerts at the city’s new $2.3bn entertainment complex